Wow, it's already been two months since our last post. Since then, we've become a company and named ourselves Blast Zone Studios. Almost every other name was taken, so hopefully this is cool enough.
Since two weeks ago, we've started our one game a week development cycle. Last week we made and released a game called "Extreme Walking," available for iOS and Android. This week we worked on, and just released a game called "Sushi Bear." The focus for this week was adding ads and analytics so we can start making a bit of money and see what players are doing with our game.
We've also updated our privacy policy to reflect the information we could be collecting. This was done mainly for the analytics and ads we put into our game.
Blast Zone Studios
Monday, June 10, 2013
Saturday, April 6, 2013
New game: Aim for the Nest
After a long night of figuring out the android and facebook upload process, we've finally published a cross-platform game to three different markets. This time the game was designed and programmed by yours truly, as well as artwork provided by Tary Yorn. I also created the background music.
The main lesson for this project was working with a cross-platform framework, as well as publishing to Facebook, the App Store, and Google Play.
An interesting fact is that Facebook was the only place that required a privacy policy; It was optional for the others. Because of that, we now offer a privacy policy: http://jsystudios.blogspot.com/p/privacy-policy.html
Check out the game here:
Facebook: https://www.facebook.com/appcenter/162572897231879
iOS: https://itunes.apple.com/us/app/aim-for-the-nest/id633051587
Android: https://play.google.com/store/apps/details?id=com.jsystudios.savetheeggs
The main lesson for this project was working with a cross-platform framework, as well as publishing to Facebook, the App Store, and Google Play.
An interesting fact is that Facebook was the only place that required a privacy policy; It was optional for the others. Because of that, we now offer a privacy policy: http://jsystudios.blogspot.com/p/privacy-policy.html
Check out the game here:
Facebook: https://www.facebook.com/appcenter/162572897231879
iOS: https://itunes.apple.com/us/app/aim-for-the-nest/id633051587
Android: https://play.google.com/store/apps/details?id=com.jsystudios.savetheeggs
Monday, April 1, 2013
Introduction
Hello everyone! We are a new two man game development team. We plan to make games that will change the world! Right now we're not very skilled, but we plan to get better one game at a time. By making many games rapidly, we hope to build up our skills quickly. Like in the movie Prometheus "Big things have small beginnings."
Our first game is brought to you by Steven Yang. The game is an iOS game called Swipe Right (https://itunes.apple.com/us/app/swipe-right/id629845769?ls=1&mt=8). We've just submitted it to the app store, so hopefully it will be accepted soon.
In the near future, we plan to make more cross-platform games so everyone can play our games, regardless of the system you have.
My name is Jimmy Sambuo, and I hope we'll have more games for you soon.
Our first game is brought to you by Steven Yang. The game is an iOS game called Swipe Right (https://itunes.apple.com/us/app/swipe-right/id629845769?ls=1&mt=8). We've just submitted it to the app store, so hopefully it will be accepted soon.
In the near future, we plan to make more cross-platform games so everyone can play our games, regardless of the system you have.
My name is Jimmy Sambuo, and I hope we'll have more games for you soon.
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